
Benjamin Bardou is a French visual artist and filmmaker known for introducing the aesthetics of point clouds and volumetric video into the field of contemporary art in Europe. His work explores the connections between memory, the urban landscape, and 3D capture technology, through an approach that blends contemplative poetry with technical innovation.
Volumetric video, a technology originating in the video game and film industries, allows subjects to be captured in three dimensions and rendered as visual data clouds: thousands of light points that reconstruct a body, a face, or a space. Bardou is one of the first artists in the world to have repurposed this technology for purely artistic purposes, applying it to the themes that obsess him: cities and their buried memories, bodies and their traces, the ephemeral and the archive.
His work has been developed in collaboration with leading figures in global visual culture: Apple and Microsoft to explore technical boundaries, director Ridley Scott, and artists Liam Wong and Ash Thorp on projects at the intersection of film and installation art.
His works have been featured in the most significant festivals and exhibitions on the contemporary art scene: Paris, Tokyo, Copenhagen, Busan, São Paulo, and Seoul. Benjamin Bardou conceives his installations as contemplative spaces, in which the viewer is invited to lose themselves between reality and its digital representation—an experience that challenges our relationship with images in an era of visual overproduction.
A veritable fusion of poetry and technology, his work bridges the gap between "classical" art and the most up-to-date modernity. Exploring themes of the city, dreams and memory, he creates deep, colorful, immersive visual narratives that fascinate audiences around the world.